Trying to import my model with animation from mixamo.First it looks awesome, but after i push play, my model rotates 90 degrees.Maybe someone saw the same problem?
Yes, I had the same problem once I think, try to nest the object under an empty entity and rotate the parent or child entity and see if that helps.
I found that the problem was in fbx model. The coordinates of original fbx was wrong, so when i change it in cinema 4d and then import it in the goo everything was ok. Thank you!