I created a scene with a orbit camera that uses the mouse wheel to zoom in and out. I then created a html3D element and noticed, that I can't zoom during play mode if the mouse is over the html3D element. If I rotate the camera around the html3D element and look at the backside of the element this behaviour does not occur.
Also the html3D element look the same in the editor mode but allows zooming so I guess the functionality should be there. Is there a way to allow zooming even if the mouse is over the html3D element?
I already searched the forum but couldn't find anything that would help me.